Shockwave Gameplay
  1. Shockwave Assault combines Shock Wave and its expansion Operation Jumpgate and makes them available for systems other than the 3DO for the first time.In Shock Wave, the player takes the role of a rookie pilot, defending the Earth from an alien invasion.
  2. Transformers: The Game is the name of multiple versions of a video game based on the 2007 live action film Transformers, itself part on the Transformers franchise, which depicts the conflict between the Autobots and the Decepticons, both factions of the eponymous alien race, who can change their form into various vehicles; in the game, the Autobots and Decepticons arrive on Earth following the.

The Soldier emits a shockwave, knocking back enemies within 1 tile range and dealing a base of 75 energy damage. Shockwave is an evil decepticon from the Transformers series. His mind runs entirely on logic, seeing emotions as pointless and ultimately as a weakness. He transforms into a flying ray gun that, unlike Megatron, is not the size of a normal gun. His portrayal has varied greatly in fiction. In the eighties cartoon, he was a bumbling, yet loyal henchman. In the 80's Marvel Comics, he was a cold.

(Redirected from Shock Wave (video game))
Shockwave
Developer(s)American Game Cartridges
Publisher(s)American Game Cartridges
Designer(s)James M. Ferguson
David Wood
John Dunn
Composer(s)David Wood
Donald Forbes
Platform(s)Nintendo Entertainment System
Release
  • NA: 1990
Genre(s)Puzzle
Mode(s)Single-player, Multiplayer

Shockwave is an unlicensed puzzle game for the Nintendo Entertainment System developed and published by American Game Cartridges.

Gameplay[edit]

The object of the game is to collect all of the crystals left behind by the extinct alien race, the Tarians.

The game asks the player to input their name. The game uses a three-character password system that is influenced by the name the player chose at the beginning of the game. The game can also be played by two players, but there is only an alternative mode.

All the crystals in the level must be retrieved under a strict time limit that simulates the space suit getting weaker and eventually running out of strength. Once the space suit has been destroyed, the player is killed and loses a life.

The enemies are fireballs, which bounce around in the stage.

The player's weapon can destroy cracked blocks, but it can also create a shockwave in solid blocks, pushing the last block in a line of adjacent blocks.

Bonus items such as hourglasses, extra lives or enemy freezers can be collected.

Shockwave launcher gameplay

The game has a total of 50 levels.

Marketing[edit]

This game, like most of the other unlicensed Nintendo Entertainment System games, did not sell very well.[citation needed]

Shockwave was the last game officially released by American Game Cartridges, Inc. before the bankruptcy of the company, even though their last game, Wally Bear and the NO! Gang, was released by American Video Entertainment, another unlicensed company, which was a subsidiary of the computer chip manufacturer Macronix.

It was also advertised in American Game Cartridge's last game, Wally Bear and the NO! Gang, along with Crossbow, a port of the arcade game of the same name.

Gameplay

Reception[edit]

Shockwave

Shockwave Gameplay

AllGame gave Shockwave a score of 2.5 stars out of a possible 5.[1]

Shockwave Game Player

References[edit]

External links[edit]

  • Shockwave at GameFAQs
  • Shockwave at MobyGames
  • [1] Box shot at GameFAQs

Transformers Shockwave Gameplay

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Shockwave_(video_game)&oldid=991385261'

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